

↑ a b c When creating an enchantment offer, the game uses a random enchantment level from 5 – 19.Master-level leatherworkers always sell an enchanted leather tunic for 7 emeralds. Novice-level leatherworker villagers have a 50% chance to sell leather tunic for 7 emeralds. Master-level armorers have a 50% chance to sell an enchanted diamond chestplate for 16 emeralds. Journeyman-level armorers have a 1⁄ 3 chance to sell a chainmail chestplate for 4 emeralds. In Bedrock Edition, novice-level armorer villagers have a 25% chance to sell an iron chestplate for 9 emeralds. Journeyman-level Leatherworker villagers always offer the same trade.Īrmorer villagers may give the players with the Hero of the Village effect a chainmail chestplate.

Novice-level leatherworker villagers have a 2⁄ 3 chance to sell a leather tunic for 7 emeralds. Master-level armorers always sell an enchanted diamond chestplate for 18-35 emeralds. Journeyman-level armorers have a 40% chance to sell a chainmail chestplate for 4 emeralds. In Java Edition, novice-level armorer villagers have a 40% chance to sell an iron chestplate for 9 emeralds.

Zombies and skeletons have a small chance to spawn wearing any armor.
#Minecraft erebus weapons plus
The durability of the two chestplates are added together, plus an extra 5% durability.Ĭhestplates can be repaired in an anvil by adding units of the armor material's repair material, with each repair material restoring 25% of the chestplate's maximum durability, rounded down.
