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Gideros table.remove
Gideros table.remove













gideros table.remove

** Priority of this source relative to other sources - higher number being the highest priority/first applied. * Accumulation mode for this source (whether or not to additively apply this root motion or override completely)ĮRootMotionAccumulateMode AccumulateMode * and allow a mapping between server LocalIDs and client LocalIDs for correction/comparison */ Used for matching up FRootMotionSources between SavedMoves ** ID local to this client or server instance.

gideros table.remove

** The length of this root motion - < 0 for infinite (to be removed manually) */ ** The last Time entry we had before the last SetTime() - used for simulated catchup */ ** Time elapsed so far for this source */ * have only applied for the last 0.1 seconds, or root motion source ending halfway through a 0.5 second tick) * This is used to handle cases of inconsistent tick times (ServerMoves ticking for 1 second when root motion should * Time this source should start (in character movement client time) * This name allows us to find the source later so that we can end it. Returns 1 any The value that was removed. 2 number index tbl The index of the value to remove. Does nothing if index is less than 1 or greater than tbl Arguments 1 table tbl The table to remove the value from.

gideros table.remove

* True when this RootMotionSource has been marked for simulated catchup - this Simulated version ** True when this RootMotionSource is contributing local space accumulation (false for world space) */ Description Removes a value from a table and shifts any other values down to fill the gap. ** returN whether this source will be removed when CurrentTime reaches Duration */ ** returN the Duration - the length of this root motion - < 0 for infinite (to be removed manually) */ ** returN whether the start time has been set */ ** returN the StartTime - time this source should start (in character movement client time) */ ** returN the CurrentTime - amount of time elapsed so far for this source */ ** Root Motion generated by this Source */įRootMotionMovementParams RootMotionParams įRootMotionFinishVelocitySettings FinishVelocityParams * of the Source needs to catch up to where it was before being corrected by authoritative version. Virtual FRootMotionSource* Clone() const ** returN newly allocated copy of this FRootMotionSource. * This is used for networking when clients receive RootMotionSource data from the server and need * returN Whether this is the same RootMotionSource as Other. * This is required due to RootMotionSources in general being added independently on server and * to decide which local RootMotionSource to compare and apply the corrections to. * For well-networked RootMotionSources, any given FRootMotionSource child class could implement * clients, not needing to know about each other by default.















Gideros table.remove